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 Post subject: FBX import problem
PostPosted: December 16th, 2010, 10:29 am 
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3D Simulation Rookie
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Joined: November 26th, 2010, 10:40 am
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hi,
i am having problem importing fbx format to simplycube
i tried 2009, and 2010 fbx export from maya and 3DSmax, for the fbx2009 the objects imported are stacked one in front of another (seems like an axis is been omitted).
and an error message in fbx2010.
thanks


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 Post subject: Re: FBX import problem
PostPosted: December 16th, 2010, 4:16 pm 
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Joined: December 19th, 2008, 11:24 am
Posts: 4
Hi Hakim,

can you please either provide us your FBX model (if you can), or a screenshot of the problem with the log generated while importing the file?

Regards,

Nicolas

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Nicolas Dalmasso
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SimplySim
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 Post subject: Re: FBX import problem
PostPosted: December 17th, 2010, 11:25 am 
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Joined: November 26th, 2010, 10:40 am
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Hello,

I attached 04 sample files
1- a bitmap file containing the error message from the asset compiler. it is a composed image because the interface is not very flexible we cannot enlarge it

2- a 3ds max sample file from an evaluation of 3DS max 2011 containing just a sphere, a cube and a cylinder

3- 02 fbx files one with autodesk fbx version 2011 the second in fbx version 2009
testversionFBX2011.fbx gives the error message mentionned in (1).
testversionfbx2009.fbx convert the file but the 03 objects are stucked.

finally i would like to know which versions of maya,3ds max and fbx works fine with simplycube

best regards
hakim.


Attachments:
test2010.rar [125.93 KiB]
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 Post subject: Re: FBX import problem
PostPosted: January 30th, 2011, 11:39 am 
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Joined: November 26th, 2010, 10:40 am
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Hi,
is there any news about the problem i exposed

thanks
Hakim


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 Post subject: Re: FBX import problem
PostPosted: January 31st, 2011, 10:12 am 
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SimplySim Team
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Joined: December 11th, 2008, 7:39 pm
Posts: 118
The FBX version we have tested is FBX 2010.2. Nicolas has tested your models, I'll ask him to expose its results.

Regards

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Vincent Maurin
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SimplySim


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