Hi everyone,
Today we introduce a video of one of the first result following our buy-out by the Optis Group. The application presented bellow was a shared development between Optis and SimplySim for the Laval Virtual tradeshow (which took place at the beginning of April).
The demo is a prototype of a headlamp simulator. The goal of this application is to test and validate car headlamps before production. The Simulator is build on top of the SimplyCube simulation engine and integrates Optis realistic rendering for light and materials, to guarantee that the simulator can be used to take actual production decision on headlamps (in the video bellow, notice the “false color” mode that gives accurate information on the level of lightning of each point in the environment).
The simulator is built around a driving loop that present different situation that can be interesting to test headlamps: different road materials, street lightning (thanks to the simplycube deferred shading technology we have about 200 dynamic light sources in the environment), reflective street furniture, tunnel, bumpers, countryside and city, end of day or night…
Several model of headlamp have been modeled with the ability to easily change between the headlamp model, and set low beam / high beam mode (there is no limit on the number of different headlamp we can test in the application). All the light models, and all the materials used in the environment have been developed by Optis and are based on real measurement with the OMS devices. This technology, also developed by Optis, studies how light behave on a material to guarantee a simulation as accurate as it can be.
In the video above the Simulator runs on a standard PC, with a nice screen and a game interface for controls, however the SimplyCube is fully compatible with more advanced displays (multi-screens, stereo) and controls (full support of VRPN) so this application could be easily deployed in a more immersive virtual reality system.
Finally, you’ll also notice in the video that the headlamp move as the car turns, for this prototype we have modeled a very simple adaptive headlamp simulation, but thanks to the SimplyCube everything is made so that the simulator could be plugged to a real adaptive headlamp control system.
We’re proud to present you the first result of our new collaboration, and we have to thank the Optis team as it was a real pleasure to work together on this first project. Other projects are in progress we’ll showcase them here as soon as we can.
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